Dungeon Crawl Classics 63: The Warbringer's Son (Lvl 1)[IMP GMG5062]For years, the Bandit Lord has ground the countryside under his heel, crippling your people with his cruel demands. The time has come to end his bitter reign. Armed with naught but your courage, you will put an end to his tyranny or die trying. But the Bandit King himself is only a pawn answering to Kainos, the Warbringer's Son, a half-god intent on setting the North aflame with conflict, and slaughtering all that stand in his way. The Fifth Annual Gen Con Open Tournament, The Warbringer's Son was one of the bloodiest tournaments on record. Many have tested their might against the Warbringer, and many have fallen. How will you fare? This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Age of Cthulhu #2 (1920s): Madness in London Town (OGL)[IMP GMG7002]3,000 years before the birth of Christ, fearful tribesmen raised bloody sacrifices on the Salisbury Plain in honor of a dread god. The skies coursed red with blood, consuming the weak, granting boons to the strong, and seeding ghastly young in the wooded glens about the Salisbury Plain. 50 years after the death of Christ, the Roman legion Legio IX Hispana, led by Gnaeus Hosidius Geta, swept through the region, slaughtering the indigenous Celtic tribesmen. Those that stole the religious artifacts soon succumbed to madness, and the legion vanished from the annals of time. Present day, 1928: Misguided worshippers seeks to call forth the patron god of old. The dark god will stride across the Salisbury Plain once more, and madness is sure to follow. Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920's Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe. |
Forgotten Heroes: Scythe and Shroud (GSL)[IMP GMG4401]Forgotten Heroes: Scythe and Shroud introduces death as a new power source for Fourth Edition characters. All of the four new character classes presented in this book draw upon the death power source: the assassin, deathwarden, necromancer, and spiritsworn may now be played in 4E games! The assassin is a dedicated killer that relentlessly stalks his victim, waiting in the shadows for just the right moment to launch a deadly assault. The deathwarden is a sentinel on the boundary between life and death who uses his shield to make sure that, when trouble arrives, his friends and enemies each wind up on the right side of that boundary. The necromancer is a student of death and undeath who is at home with the grimmest tokens of mortality. His dark arts give him command of the entropic forces that blossom when death triumphs over life, as well as the negative energies that allow the dead to rise again and wreak vengeance on the living. The spiritsworn is an armored knight who fights on behalf of those who are no longer among the living. His relationship to the souls of the departed allows him to draw upon the spirits to aid his cause. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Points of Light II: The Sunrise Sea[IMP GMG4381]Points of Light II: The Sunrise Sea continues the Points of Light series with four new settings, each extensively detailed and mapped. Each new setting is ideal for novices launching their first campaign, or veteran GMs looking to challenge their players with the exploration of a new world.
Four new worlds await exploration by the brave and the resourceful. Do your characters have the skill and fortitude to adventure in these undiscovered lands? Rules Set: Systems-neutral, designed to be used with any RPG |
Dungeon Crawl Classics 62: Shrine of the Fallen Lama (Lvl 10-12)[IMP GMG5061]An Adventure for Character Levels 10-12 The Shrine of Zongxian was once a force for good, ruled by an immortal being through a thousand incarnations. But arrogance and hubris laid the shrine low, and now evil sits atop the high mountain throne. Can your heroes stand against a force that has reigned since time immemorial? Or will they fall like those before them, their bodies cast from the high mountain walls, to break like dolls on the rocky plateau below? One thing is certain: only the most fearless and resourceful of heroes can hope to return from the Shrine of the Fallen Lama. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Monstercology: Orcs (GSL)[IMP GMG3100]They thrive live in the shadow-lands. Where we are weak, the orcs are cruel. When we offer mercy, they give no quarter. They howl at the border of our kingdoms, raze our villages, and slaughter our people. And when the last city falls into burning ruin, the orcs will stand victorious, their grisly war-banners and bloody spears raised in triumph. The first in a series of master tomes that illuminate the strengths and weakness of the foes that prey upon the kingdoms of good, Monstercology: Orcs brings mankind’s oldest enemy to light. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Wicked Fantasy Factory 4: A Fistful of Zinjas (Lvl 4)[IMP GMG4704]A castle composed of darkness and shadow stuff has materialized at the edge of the duchy of Arnatha. Humanoid forms, cloaked in gray and darkness and wielding slender swords, emerge from the castle to conquer the surrounding farmsteads. Finishing moves, mooks, phat lewt, movie rights, and the Big Badass return in this edgy new Wicked Fantasy Factory adventure! This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Level Up #1 (GSL)[IMP GMG9101]Level up your 4E game! Level Up is the official 4E RPG magazine from Goodman Games. Covering all things 4E, Level Up includes adventures, character options, new monsters, Azagar |
Master Dungeons M2: Curse of the Kingspire (Lvl 4-6)[IMP GMG5302]Some explorers perish in pit traps while others found fiefdoms. What sets them apart? Master dungeons: heroes are chiseled from the challenges they face, and those who conquer master dungeons rise to be kings. Lost artifacts that raise continents from the sea, an empire's treasures buried to avoid capture, nascent godlings amassing divine energies: choose these challenges over the goblin cavern if you want to prove yourself worthy of glory and empire! Strange mists and weird lights glimmer and seethe along the banks of the Drachenvold Swamp. The folk of Kingshire have vanished like ghosts into the swamp, leaving only strange idols in their wake. At the heart of the fetid marsh, ruins of an ancient keep are all that remain of a once mighty band of rebel eladrin lords. But the ruined keep is home to a hungry curse capable of drawing the heroes back through time and space. Cast into a foreign realm of endless horror and bloodshed, it will take all your courage and cunning to end...the Curse of the Kingspire. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Xcrawl: PhoenixCrawl Open (d20)[IMP GMGP1010]The official Xcrawl tournament module of Gen Con 2007, the PhoenixCrawl Open is set in a state-of-the-art new arena out of Phoenix, Arizona. This high-octane dungeon promises to be anything but normal as the fire-themed adventure proves there's more at stake than just prizes when its DJ turns out to be more than human! |
Dungeon Crawl Classics #61: Citadel of the Corruptor (Lvl 7-9)[IMP GMG5060]In a world of arcane magic and divine might, some secrets are best left hidden. When the forces of the wicked Mountain King discover an eldritch weapon of unmatched power, the future of the Northlands hangs in the balance. Following in the wake of bloody, madness-induced slaughter, can the heroes prevail where an army has perished? Blood and madness are in store, for where Lord Ablair the Corruptor passes, death must surely follow. Only the most cunning and courageous of heroes can triumph against the Citadel of the Corruptor! This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Dungeon Crawl Classics #60: Thrones of Punjar (Lvl 7-9)[IMP GMG5059]Twisted secrets rise and give birth to horrors in the dark crevices beneath Slaughterstone Alley. Here, in the foul entertainment district known as the Devil's Thumb, death puts on a painted face and stalks the streets at night. And when the city's greatest nobles strike bargains with abominations, and willing cultists offer up blood sacrifices in the name of their wicked masters, it will take both cunning and courage to face down the dark fiends that sit atop… The Thrones of Punjar. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Dungeon Crawl Classics 58: The Forgotten Portal (Lvl 4)[IMP GMG5057]Hidden deep in the heart of the Southlands, where the jungles steam and life is won and lost at the end of blade, is a hidden tomb -- the final resting place of a mighty Xulmec warrior. Here, amid terrible monsters and savage natives, the heroes must make a stand against a horror from another age. Can the heroes lift the bloody curse that plagues the people of Teputzitoloc? Or will they upset the sacred balance, bringing down the wrath of the gods? Only the most cunning and courageous of adventurers will survive the Forgotten Portal. This world-neutral adventure can be used alone or to launch a campaign in the epic fantasy world of Áereth. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
In Search of Adventure (Lvl 1)[IMP GMG5350]Whether you are looking for a quick one-shot game, or are in searching for the perfect adventure to kick off your new 4E campaign, In Search of Adventure delivers. Collected for the first time: six all new adventures by some of the brightest writers of the new edition! From the ancient temples of a forgotten snake god, to the maddening maze of an exiled fey, this collection is will test even the most cunning and courageous of heroes. If you're looking for great adventures, deadly foes and cunning puzzles, look no further. The Search Is Over! This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Dungeon Denizens (GSL)[IMP GMG5224]Tired of facing the same old kobolds? Blackdirge's Dungeon Denizens take the very best original monsters from the pages of over 55 Dungeon Crawl Classics adventures, converts them to 4th edition, and compiles them in one volume. Here you'll find unique monstrous foes from levels 1 to 30, plus a few old classics updated for the newest edition of the world's most popular role-playing game. This product is compatible with the 4th edition of Dungeons & Dragons and is licensed for 4th edition D&D under the Game System License (GSL). |
Points of Light Gazetteer[GMG4380]This SYSTEMS-NEUTRAL mini-gazetteer describes four lands suitable for insertion into any role playing game. These isolated bastions of civilization can be used as home bases for an ongoing campaign, or places visited by heroes over the course of a game.The Wildland is set shortly after the fall of a large empire where civilization is on the brink. The Southland is on the frontier of a large kingdom.The Borderland is the frontier between two empires, and the Swamps of Acheron is a tumultuous realm in need of heroes. |
Random Esoteric Creature Generator[IMP GMG4375]Looking to instill a little fear in your game? Then look no further!Nothing brings the thrill - and terror - of discovery to a game like new monsters. Faced with the unknown, mighty-thewed heroes tremble in their hauberks, wizened wizards fumble with their spell books, and even the most audacious of rogues hesitate before plunging into battle.Nevermore worry that your players have memorized every monster's stat, power and weakness. Nevermore resort to tired fantasy clichés, and worn out monsters fought a thousand times before.The Random Esoteric Creature Generator ensures that each monster your PCs cross is unique, unexpected, and best of all - unknown. With an unlimited number of horrific combinations, this is the last monster book you will ever need. Bring terror back to the table with the Random Esoteric Creature Generator! |
PC Pearls Character Inspiration[IMP GMG4372]Bring your characters alive... |
Dungeon Crawl Classics #14: Dungeon Interludes (2004)[GMG 5013]An ancient summoner is seeking to forge the Oculum Infernae - a terrifying artifact that allows its wielder to read the heavens with perfect clarity! Can the heroes thwart the wizards evil machinations before he can summon an army of unspeakable terror?! This classic Dungeon Crawl features a collection of six inter-connecting d20 adventures that can be played as both stand-alone encounters, or consecutively through the course of an epic campaign. |
Dungeon Crawl Classics #6: Temple of the Dragon Cult (2004)[GMG 5005]An Adventure for Character Levels 8-10Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics dont waste your time with long-winded speeches, weird campaign settings, or NPCs who arent meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere. In Temple of the Dragon Cult, the characters are called in to pursue a dragon that the kings army was able to wound but not kill. It seems straightforward enough: the army tracked the dragon to its lair, and all the characters have to do is go in and kill it. But this dragon has a devoted cult of dragonblood followers who worship its every breath. Its lair is their temple -- and theyll fight to the death to defend their dragon-god... Dungeon Crawl Classics can be integrated easily with any fantasy setting. If you enjoy this adventure, you might also enjoy the rest of the Dungeon Crawl Classics series. |